Some form of Picture I.D. 

At this time, you will also receive your team jeresy's to be worn for All games.

Schedules for every age group can be accessed at: website.

There is no need for home and away designations in our tournament.  All games begin at mid-field.  Teams will meet at mid-field.  Cheer "WE GIVE," and the referee throws the ball straight up into the air, and the game immediately begins. 

Please be on your best behavior, you may be sharing a sideline with the other team.
Referees will warn first and then remove the player, parents, or team if deemed necessary.
If Police are called, you can or will be removed from tournament permanently (player, parents or team).


Games on all fields may start at 8 am.  All teams must be prepared to start at exactly the time indicated in the master schedule. If your game starts late it will be shortened to ensure the tournament schedule is not changed. Games will have 2 x 7 minute halves with a 1 minute halftime.

There are no overtimes. A semi-final or final ending in a tie will go directly to PK’s.
Referees will ensure the following before the start of every game:

1. Check the players wrist bands.
2. Each team has a minimum of 4 players (the opposing team will automatically win the game 3-0 if one team fails to field 4 players)
3. Keepers are designated from both of the teams
4. No illegal equipment is worn
5. Teams are lined up appropriately
6. Game ball is with the referee as well as field lines, nets, etc..

Results and Reporting Scores
Results and standings will be posted at the tournament. Referees will report scores to the main booth.

Surfwanderer Sand Soccer, The Tournament Committee, or any sponsors of the tournament shall not be responsible for expenses incurred by a team or club if the tournament is canceled in whole or in part. All decisions of the referee are final and binding. The Tournament reserves the right to decide on all matters relative to the tournament and all decisions are final.


In the event of inclement weather, the Tournament Committee may reschedule a match, change division structure, reduce match duration or cancel a match.

Teams shall be made up of 10 players, with the max amount of players allowed being fourteen (15) players.  Registration comes with 10 player jerseys.  For teams with more than 10 players, a fee of $25 per player will be charged to pay for each extra player costs. 

Any team caught using overage players will be removed immediately from the tournament and will forfeit all of their matches.
Players must be listed on the roster at registration to be eligible to play; no additions are permitted for injuries, late arrivals, other commitments, etc.

NO REFUND POLICY Surfwanderer Sand Soccer guarantees entry to every applicant registered and paid by the deadline date; however, there will be no refunds upon receipt. This policy is enforced because there are those few teams that withdraw without just cause before, during and after the schedules we post. The 1% of applicants withdrawing, this way, cause the responsible 99% scheduled tremendous grief due to multiple schedule changes.
The Tournament Director reserves the right to amend brackets in the event a team pulls out at the last minute or is a no show. Director will insure the remaining teams are provided with the best possible tournament competition play for the good of the game.
In the event of cancellation because of weather, Surfwanderer Sand Soccer will refund all monies less $100 per team for administration costs.
Players must be 14 years or older for the October 15th, 2017 Sand Soccer Tournament.



Coaches shall ensure that all players are on scene a minimum of fifteen(15) minutes before a scheduled match. A team which cannot field FOUR (4) players at the scheduled start time shall forfeit the match. The team forfeiting shall be declared the loser.


Bracket standings to determine semi-finalists/finalists will be based on the following :
Total points: ties will be resolved by the following tie-breakers, in order:
1. Head to Head of two teams tied (disregard if more than two teams tied)
2. Team with highest goal differential per match up to three (3) goals (for and against will be used to calculate differential)
3. Least goals allowed
4. Total goals scored
5. If still tied, both teams will proceed to an available field at Field Marshall’s discretion and determine winner by penalty kicks (see below format).

For teams in a 8 team bracket, playing for 2nd place and end in a tie, the tie will be resolved by the following tiebreakers in order.
1. Team with the best record from their pool play, is the winner
2. Team with highest goal differential per match up to three (3) goals (for and against will be used to calculate differential)
3. Least goals allowed
4. Total goals scored
5. If still tied, both teams will proceed to an available field at Field Marshall’s discretion and determine winner by penalty kicks (see below format)


Ties in preliminary games will remain a tie.
For semi-final and final matches, ties will go directly to PK’s


Forfeits cause gross inconvenience to opponents and disruptions of schedule. Forfeit one game, forfeit all games. A forfeit will be considered a 3-0 win for the non-forfeiting teams.


1. Objectives of the Game
The game is provided for leisure, team play, friendship and healthy competition. Fair play is the essence of sand soccer.
2. The Competition Area, the Goals, and the Ball
2.1 Dimensions of the courts: Two sizes will be in use - 30x40 yard courts  Perimeters will be marked.  Substitutes, team delegates, and other spectators shall remain at least six (6) feet from the touchlines.
2.2 Penalty Box: There is no penalty box, the goalkeeper may use his/her hands anywhere within their half of the field. If a PK is deemed necessary by the referee, or it is necessary to determine a semi-final/final winner, the referee will step off 12 yards from the goal line and establish the penalty spot.
2.3 Corners and Center of the Court: Corners will be marked.  The center of the field is notated by the two cones at mid-field.
2.4 Goals: We use SKLZ Quickster Pop-Up Soccer Goal, 12' x 6'
2.5 Ball: Wilson AVP Replica Game Ball Volleyballs are used for good touch and soft feel to the foot.  
3. The Game: Start, Duration, and its Rules
3.1 Start of Game: To begin a game, the two teams will hustle to the center of the field.  Our tournament is about giving.  Therefore, both teams, via the referee, will chant, 1,2,3 "WE GIVE."  Then, the ball will immediately be tossed straight into the air and the game will begin. After a goal, the game restarts from goal it was scored in. A goal cannot be scored from the kickoff, but only after the ball has been passed once.
3.2 Duration of the Game:
All games shall consist of two 7 minute halves with a 1 minute half time.
3.3 How to Win: See tiebreaker information in “Tournament Standings” section above.
3.4 Scoring a Goal: A goal shall be scored when the ball entirely crosses over the goal line in the air or on the ground between the goal posts and under the crossbar. A goalkeeper CANNOT score by throwing or punting the ball into the goal. The ball must make contact with another player from either team before crossing the goal line. If the referee deems no contact, the ruling is no goal. The referee’s decision is final.
3.5 Out of Play: The ball is considered out of play when “ALL” of the ball crosses the baseline or touchline.
3.6 The Pass-Back Rule: The goalkeeper shall not be allowed to touch the ball with his/her hands or arms when a ball is returned to him/her by a member of their own team. The keeper is allowed to touch the ball with his/her hands or arms, if a member of their own team heads or knees the ball back to the keeper. Just not on passes back with the foot. Infraction of the pass-back rule results in the opposing team being awarded a free kick from the center of the court.
3.7 Offside: There are no offside.
4. Team Formation
4.1 Number of Players: The game is played by two teams of seven players on each team. One of the players on the court for each team shall be the goalkeeper. Both teams must have a minimum of four players on the field to start the match.
4.2 Substitutions: Hockey-style substitutions.  There are no limits on substitutions. The substitute can only enter the court at mid-field between the substitution cones.  After a player that is being substituted for has left the court at the mid-field cones, another player may enter the field of play at those same mid-field cones.  
4.3 Substitute Infraction: Restart for violation of Rule 4.2 shall be direct free kick from the center of the court.
4.4 Minimum Number of Players: The minimum number of players on the court is four (4). The team that remains with less than four (4) players will be declared the loser of that game, regardless of the score at the time that the game was stopped. In this case, the score of the game, for goal average effect, will be 3 - 0 for the winning team.
4.5 Goalkeeper replacement:  A goalkeeper may substitute for a field player, after a shirt change. Similarly, a field player may be substituted for a goalkeeper. Such substitutions may only be made at halftime or after a stoppage in play, and after referee notification.
4.6 Goalkeeper ball handling: When the goalkeeper makes a save, or otherwise receives the ball from an in-play situation, he/she can distribute the ball by use of the feet or rolling the ball underhand, side armed, or overhand. A goal CANNOT be scored directly from this type of goalkeeper distribution.
5. Referees
5.1 Referees: The game shall be officiated by a referee located on the halfway line at the touchline. The referee may choose to officiate from the inside of the field of play if he/she feels that is to his/her advantage. Their decisions are final. The referee will serve as timekeeper and scorekeeper. The Tournament Committee shall determine, before the game, or during play, if conditions are suitable for safe play.
6. Player Equipment
6.1 Footwear: It is strictly forbidden to wear any kind of footwear other than what is authorized. Authorized footwear includes bare feet, Sand socks, socks taped up and/or elastic ankle and/or foot wraps.
6.2 Uniforms:  Teams must wear Surfwanderer "WE GIVE" t-shirts during play only.  Goalkeepers shall wear a uniform of contrasting color with other players and the referee. Use of plastic goggles for eye protection is allowed. 
7. Fouls and Infractions
7.1 Fouls: If any player commits any of the below infractions, there will be a DIRECT FREE KICK taken from the spot of the infringement. The player who is faulted must take the free kick unless seriously injured and, in such case, his/her substitute shall execute the shot. The referee shall allow play to continue when a team that has suffered the foul will benefit from such advantage, and shall penalize the original offense if the anticipated advantage does not ensue at that time. It is considered a foul, and a Direct Kick is awarded to the opposing team, if a player commits any of the following offenses in a manner considered by the referee to be careless, reckless or using excessive force:
* Kick or trip an opponent
* Grab, hold, push, charge or intentionally obstruct an opponent
* Touch the ball intentionally with the hand or arm. This does not apply to the goalkeeper in his/her own half, or if there is no intention of touching the ball with hand or arm.
* Slide tackle, or jump, at an opponent
* Playing in a dangerous manner
7.2 Yellow Cards: The referee shall show a yellow card when a player:
* Commits a serious foul in the interpretation of the referee
* Shows by act or word, disagreement with the referee’s decision
* Shows lack of sportsmanship
* Commits an infraction during a free kick or during a kickoff
7.3 Red Cards: the referee shall show a Red Card when a player:
* Receives a second yellow card in one game
* Intentionally denies with a foul an obvious goal scoring opportunity to an opponent
* Is guilty of serious foul play
* Is guilty of violent conduct
* Uses offensive, insulting or abusive language
The player shall be sent off the field without being able to reenter the match and shall also be denied participation in the NEXT TWO MATCHES, including the final round of competition (semi’s or finals). The penalized team shall continue to play without a replacement for two (2) minutes. The referee will report the reason why the player was ejected to the Tournament Committee for possible additional sanctions. 
7.4 Unsportsmanlike Behavior off the Court: If a substitute player, coach or team delegate commits a serious aggression, or offends any spectator or participant of the game (i.e., the referee, players, members of the Tournament Committee), the referee shall show him/her the Red Card. He/she shall be sent out of the competition area. The individual’s name and reason for suspension will be reported to the Tournament Committee for possible additional sanctions. When play is stopped for unsportsmanlike behavior, restart will be by a direct free kick at the center of the field. 
8.0 Free Kick
8.1 Free Kick: The referee will award a Direct Free Kick (from which a goal can be scored directly against the defending side) where a foul has been committed. The player who received the infraction must take the free kick. Opponents will be directly behind the ball.
8.2 Positioning of Players During Free Kicks Opposing players must remain directly behind the ball.
If the infraction is committed in the kicking team’s DEFENSIVE END of the court, an imaginary “NO MAN’S LAND” sector will be established from the point of the foul to each opponent’s goal post. Players of BOTH teams will remain outside of this zone until the Free Kick is taken. If the infraction is committed in the kicking team’s OFFENSIVE END of the court, players of BOTH teams must position themselves behind, or on the same line, as the ball placed at the point where the foul was committed.
NOTE: The above concept is meant to discourage fouls in the defensive end by awarding basically undefended (except for goalkeeper) direct free kicks.
When taking a Free Kick, Kick off, or Corner Kick player may place the ball on the spot of the foul and make a small mound to elevate the ball’s position. Walls are only allowed on Corner Kicks.
8.3 Free Kick Start: A player who takes a Free Kick, or puts the ball in play, may not touch the ball twice consecutively. Breaking this rule will be punished with a Direct Free Kick awarded to the other team at the point of infraction.
8.4 Infractions During Free Kicks: If any irregularity occurs when a Free Kick is being taken, the following will apply:
a) If the irregularity is committed by the team taking the free kick and the goal is scored, the shot will be repeated
b) If the irregularity is committed by the infringing team, the free kick will be repeated unless a goal was scored, in which case the goal will stand.
8.5 Injury or Interference Restart: Indirect free kick from the center of the field by team in possession at time of stoppage for the injury.
9.0 Penalty Kicks
9.1 Penalty Kick: Penalty kicks will only be used to break ties in semi-finals and finals. Then the referee will step off 12 yards from the goal line and establish the “penalty spot”. All fouls are direct kicks regardless of the location of the foul.
9.2 Fluid Movement: The player who takes the penalty kick must do it in a continuous movement.
9.3 Goalkeeper Position: When defending a penalty kick, the goalkeeper must position him/herself and can only move on the goal line between both goal posts.
9.4 Infractions During Penalty Kicks: If an irregularity is committed by the team taking the penalty kick and the goal is scored, the shot will be repeated. If an irregularity is committed by the infringing team, the penalty kick will be repeated, unless a goal was scored, in which case the goal will stand.
10. Goalkeeper Restart of Game (Goal Kicks)
10.1 Restart: A goal kick will be awarded when a player of the attacking team plays or deflects the ball over the base line. The goalkeeper must place the ball approximately six (6) yards out from the base line and kick the ball. A goal can be scored directly from the restart.
10.2 Goalkeeper Scoring: A goalkeeper cannot score by directly throwing the ball with their hands into the goal of the opposing team. The goalkeeper cannot score if he/she kicks the ball in the air (volley or punt) before it touches the ground after releasing it from their hands. The goalkeeper can score if he/she puts the ball down on the ground and controls it with their feet during the normal course of play.
11. Corner Kick
11.1 Corner Kick: Shall be given when a player of the defensive team touches the ball out of bounds through the base line. The corner kick must be taken with the feet. The place where the corner is taken must be within one (1) yard of the Corner. A goal may be scored directly off a corner kick. Opposing players may not approach the player taking the kick closer than five (5) yards. The player executing the kick has 5 seconds to do so after gaining possession of the ball. If the player infringes on his 5 seconds, the opponent goalkeeper shall restart play.
12. Ball In/Out of Play (Touch Lines)
12.1 Out of Bounds: A ball is considered out of play when “ALL” of the ball crosses over the touch line. Restart will be by a “THROW” at the point of infraction. Opposing players may approach no closer than five (5) yards. A goal cannot be scored off a Throw-In. The player shall have 5 seconds to inbound the ball. By infringing this rule, possession will be reversed to the opposing team.  Player may throw the ball to the goalkeeper who can then catch and distribute the ball. If the throw does not make it to the keeper for the keeper to catch the ball, the ball is live and can be picked up by the keeper and distributed.